Welcome Guest. Please Login or Register. Nov 20, 2008, 12:32pm
This is the beginning...
Information Season : Fall Breeding : No
The northern winds blow across the lands, chilling the air and casting the deciduous leaves to the ground. The sky remains cloudy as a sign of snow or ice rain, yet it does not yet happen.
Gods
Goddess of Luce - Retador (temporary)
God of Rebels - Ranjit (temporary)
God of Score - Retador
God of Life -
Goddess of War - Retador
God of Death - Ranjit
Gods with temporary after the player are still up for grabs. It only means that they are being played temporarily until someone claims them.
Sunrise at Sunset is a wild horse rpg, featuring fantasy-like perks for the characters. Gods are an important part of the RPG storyline. Intermediate and advanced are recommended. Novices and beginners are welcomed, as long as they are willing to cooperate and learn.
Extra
Okay so. This RPG was made in December 15th, heh. I've just restarted it and I hope that people will become active and cause this forum to thrive in posts. If you will, advertise anywhere you can. Horseland, Furry Paws, SimStables, other RPGs, you get the idea. Also, I need people to try out to role play for the Gods. Give me a well-formed explaination why you think you should be which god, and then give me a sample post of you role playing the god. PM me (Retador) if you want to apply for one.
Link
Sunrise at Sunset allows you to advertise, as long as you have an advertising board or put your link onto your site..
Joining Sunrise This is where you post your joining information for each of your new characters. Make sure you read the rules first. All new players must travel through Editho!
Editho A well-worn, dirt path leads weary new comers into the land of Sunrise at Sunset. Along the way copses of sweet apple trees and tender grasses line the path, giving hungered travelers something to fill their empty stomach. At times stallions wait at the end of this path, near a crystalline stream that seems to always have a chill to the water, to claim mares that travel through. Many times a god will visit the newcomers and welcome them to the land, and many times they do not.
Serene Meadows This land, placed near Editho, is a claiming ground for the mares who were not claimed on their travel through the entrance of Sunrise at Sunset. It is bordered by forests, where wolves lurk and it is known that score hide out in the forest to be claimed as well. The forest is dark and forboding, much like Forlorn Forest but not at all welcoming. The meadow is lush and green year-round, and dappled with yellow, white, red, and purple from flowers. Mares have not only been claimed here, but forcebred.
Forlorn Forest In the wooded area of Sunrise at Sunset, lay Forlorn Forest. This small forest has a wide array of plantation. The dogwood trees always seem to be blooming, while the maples never seem to have life. Birds sing a sad, sorrowful song to serenade with the sunrise and never seem to quite die away. This saddening place has a creek running to the far east, where it too whispers a mournful story. One could get lost in their troubles in this forest, and sometimes even driven to homicidial madness.
Oleandre Gorge Desolate, barren, and forboding. Oleandre Gorge is truly a horrid place, with deadly nightshade, oleander, foxglove, and deathberries from the yew plant growing at every bend and corner. The stream that flows through is the only way to obtain a drink without becoming poisoned and eventually die. At the bottom of the raggedly carved gorge lay many skeletons from various animals, even horses, from where they fell to their deaths, accidently, and purposefully. Stallions lurk here, forcebreeding the mares that pass through. Beware of this land.
Scarlet Warplains Beyond the canyons, gorges, and gullies, lay the battle grounds. Wild beasts such as pigs, wolves, and pumas lurk near the outskirts of the warplains, venturing to feed upon the dying and dead warriors. Bodies are scattered around the plain, blood staining the grass and running into the stream that flows through to stain it a faint crimson color.
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Celestial Forest Many an oak and aspen, and the weeping willow, offering the great protection and desirable foliage one needs, adorn this terrain. Concealed within this forest mixture a small copse of apple trees that bare tempting juicy and attractive fruit. Crystalline waters flow throughout the creeks and rivers that take their route, from the crystal river to this forest. Hidden, or more precisely concealed by the great forest lies a waterfall, pure crystalline, the sweetest water within this terrain. At the edge of the diamante pool pricks little patches of grass, the sweetest and inviting. Diamond pebbled layer the bottom of this splendid pool, an eye-catching display as the moon or the solar strikes its rays upon the falls, creating the essence of an enthralling light that bedazzles the forest with its everlasting glow, this territory is safest from the elements as the towering trees are the source of protection.
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Temple of Gods Equine enter here, to pray to their gods, to have them visit them in the flesh, or perhaps visit in the mind. The god of war, the god of death, the god of life, the god of luce, the god of rebels, and the god of score are to be met here, but sometimes the venture away from the temple, to visit one at his or her home, or wherever they may be. Already knowing the flesh form of the luce spirit, rebel spirit, and the score spirit, you may not have met the others. A small palomino stallion, with golden orbs, and feather bound within his mane, is the god of life. A black mare, with a silver sword protruding from her side, is the god of war, she, apparently, has no eyes, yet can see more than any. The god of death, however, is a rotting corpse, half skeleton, half rotten flesh. Skin patches fall from the stallion, the stench of death and blood is overwhelming near him. Many notice his presence by his smell, he only visits them if you are at the verge of death, and he may grant them with a bit more life. He will appear if one is away from the temple and dying or has died.
Template Forest Quiet and secluded, Template Forest is private and inviting to ones looking to create an offpsring to one day inherit their herd. It is heavily infested with tall, thick coniferous trees. The canopy of the trees block out most sunlight, leaving it shady and peaceful with much privacy.
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Sacred Meadows Green, green fields of lush grasses, speckled white with daisies. Wildflowers bloom willingly all year, dappling the beautiful birthing grounds with many different stains of the colour spectrum. The aroma of the sweet flowers is wonderful, yet something mournful appears in the land. One who ventures here can hear the squeals of helpless foals being killed, fit unworthy by the score. Beware of the renegade stallions, whom always seem to be lurking about.
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Blessed Equine
Wire Valley In a large valley bordered by mountains, the three kings reside. The valley is devided into three different territories, Wire Valley being the home of the Light King known as Retador. The grass is stout, tough, but it is very nutritious and has a faint salty, sweet taste. A few stunted trees srpout from the ground, giving a little shade during the summer.
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Clouded Forest Dense with deciduous trees, and fog, Clouded Forest is a beautiful land with many wilds animals, but no predators. The land is abundant with berries, grasses and flowers, and animals that eat the berries and grasses. Aspens tower above everything, groaning in the wind as they sway back and forth. Every now and then a cedar or pine grow, but it is not often. As beautiful as the land is, it is also very daunting to ones afraid of getting lost in the dense forest.
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Azul Meadows Near the vast ocean, Azul Meadows has a salty, humid atmosphere. The blue-green is delicious; having always a watery core with a salty sweet taste. The stream that flows by is crystal clear with yearly chilled water, giving it an icy taste that chills one's body.
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Undecided Equine
Luminous Valley Covered in lush, emerald rye grass, the second valley for the Rebel King. During the night, fire flies wander about even during the winter, lighting the land and luminescent appearance, glowing from afar. Some find the constant glowing insect irritating, but others find it abosulutely beautiful and yearn to live in this wonderous land.
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Limestone Cove A roughly carved cove made of pale limestone, Limestone Cove is rather dangerous. Ocean waves smash against the sides, making the pathway to the entrance of the cove slippery. During high-tide, the entrance of the cove is completely submerged. But, behind the cove a brackish stream flows by, opening to flow into the river. A small tributary flows from the stream, fresh and a great source of water. The grass that lines the river is lush and nutritious.
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Moonwashed Ridge Moonwashed Ridge lay south of the three valleys, one of the southernmost lands of Sunrise at Sunset. The ridge is covered in green grass, moss, and lichens, giving it a tundra-like appearance. Bare patches expose loose, pale slate that could cut into an equine's hoof and do serious damage. During the night, the moon washes over the ridge, giving it a snowy, silver appearance that it is known for.
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Cursed Equine
Winded Valley Last of the three valleys, near the dark mountains, lay Winded Valley. The grass tainted a permanent red stain, with a wheatish look to the growing grass. Bare patches of dirt scatter it, and gnarled, twisted trees splatter here and there in Winded Valley. Toward the dark mountain lay a dank cave, where the Dark King cursed Ranjit dwells in his lair.
Eroded Canyon The desolate canyon of the Score territory is a horrid place, nearly as bad as Oleandre Gorge, of which it is on the other side of the river that flows by. Deadly nightshade and foxglove grow here, poisoning unknowing foals and killing them. There is little grass and grazing food or animals, and if there is it contains little nutritients.
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Thunderhill Grasslands Like a luce territory. Thunderhill Grasslands looks exactly like your average luce home. Lush and beautiful is the grass, with a crystal clear stream. But, during the night is when the terror starts. Shadows dance in the moonlight. Wolves, cougars? No one has dared to find out. Rain pours from the sky, lightning strikes everywhere, sometimes hitting the ones who live in the dwelling. When dawn comes, it looks like it had never rained that night.
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